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Widespread Adoption of 3D Content Driving Real-time (Graphics and Video) Rendering Solutions Market

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Widespread Adoption of 3D Content Driving Real-time (Graphics and Video) Rendering Solutions MarketReading Time: 4 minutes

 

According to a new market report pertaining to the global real-time (graphics and video) rendering solutions market, the global real-time (graphics and video) rendering solutions market is projected to reach a value of ~US$ 4 Bn by 2027, from US$ 1 Bn in 2018, expanding at a CAGR of ~17% from 2019 to 2027. Expansion of the real-time (graphics and video) rendering solutions market can be attributed to the widespread adoption of 3D content among organizations, and less time required for 3D rendering with reduced cost. North America is anticipated to lead the global real-time (graphics and video) rendering solutions market, followed by Europe, during the forecast period.

Industries such as media & entertainment, manufacturing, and automotive have increased the use of 3D content to enable creativity and impact the manner in which thoughts or ideas are rendered and conceptualized. 3D content is widely utilized by various organizations for product design as well as modeling, in order to enable them to generate better graphics. 3D content has emerged as a significant part of the designing process among engineers and architects. Designers, architects, and engineers are focusing more on leveraging 3D rendering software to convert their innovative ideas into design in real-time by exploring several options, making modifications, and creating several versions of their designs. Hence, the widespread adoption of 3D content among organizations is positively impacting the real-time (graphics and video) rendering solutions market, worldwide. 

Increasing Demand for Prototyping of New Product Design Across Industries to Provide Opportunity

A prototype is an initial model, sample, or proclamation of a product built to examine a process or an act, or a concept, as a thing to be simulated or learned from. It is a term engaged in diversified context, such as design, semantics, and software programming. Furthermore, a prototype is primarily utilized to assess a new product design in order to improve precision by designers, system analysts, and users. Various manufacturing companies develop prototypes of their new products by employing visualization and 3D rendering software before commencing actual production, and test them across users for acceptability. This trend of prototyping is rising rapidly across industry segments, which, in turn, is likely to boost the demand for 3D rendering software. The demand for prototyping is rising, as enterprises are launching new and innovative products to increase their market share. Hence, the demand for 3D rendering software among industries is expected to positively influence the real-time (graphics and video) rendering solutions market in the near future.

Real-time (Graphics and Video) Rendering Solutions Market: Segment Analysis

The global real-time (graphics and video) rendering solutions market has been segmented based on solution, deployment, enterprise size, application, end use, and region.

In terms of solution, the real-time (graphics and video) rendering solutions market has been segmented into platform/ tools and professional services. The platform/ tools segment is expected to hold a prominent share of the global real-time (graphics and video) rendering solutions market by the end of 2019. The professional services segment is projected to expand at a notable CAGR of ~21% during the forecast period.

Based on deployment, the real-time (graphics and video) rendering solutions market has been divided into cloud-based, on-premise, and hybrid. The on-premise segment is expected to hold the largest market share by the end of 2019. The cloud-based segment is expected to account for the highest CAGR of 19% from 2019 to 2027.

Based on enterprise size, the real-time (graphics and video) rendering solutions market has been bifurcated into small and medium enterprises and large enterprises. The large enterprises segment is expected to hold a notable share by the end of 2019. The small and medium enterprises segment is expected to account for the highest CAGR of 19% from 2019 to 2027.

Based on application, the real-time (graphics and video) rendering solutions market has been divided into content development and content transformation, and visualization. The visualization segment is projected to hold a major share of the market by the end of 2019. The content development segment is estimated to expand at a CAGR of ~19% from 2019 to 2027.

Based on end user, the real-time (graphics and video) rendering solutions market has been divided into manufacturing & automotive, construction, healthcare & pharmaceuticals, retail and e-Commerce, aerospace & defense, media & entertainment. The construction segment is anticipated to account for a notable share of the global real-time (graphics and video) rendering solutions market by the end of 2019. The healthcare & pharmaceuticals segment of the global real-time (graphics and video) rendering solutions market is projected to expand at a prominent CAGR of ~21% from 2019 to 2027. 

Real-time (Graphics and Video) Rendering Solutions Market: Regional Outlook

In terms of region, the global real-time (graphics and video) rendering solutions market has been segmented into North America, Europe, Asia Pacific, Middle East & Africa, and South America. North America led the global real-time (graphics and video) rendering solutions market, accounting for a substantial share in 2018, with the U.S. and Canada being the major markets in the region. The real-time (graphics and video) rendering solutions market in Asia Pacific is estimated to expand at a CAGR of ~20% during the forecast period. The real-time (graphics and video) rendering solutions markets in the Middle East & Africa and South America are expected to expand moderately during the forecast period.

Real-time (Graphics and Video) Rendering Solutions Market: Key Players 

The research study includes the profiles of leading companies operating in the global real-time (graphics and video) rendering solutions market. Key players profiled in the report include ACCA software, Autodesk, Inc., Avid Technology, Inc., Easy Render, Epic Games, Inc., Idex Solutions Inc., Lumiscaphe, Nanopixel, Promotheus, Silicon Studio Corp, Umbra, and Urender. 

These insights are based on a report on Real-Time Rendering Solutions Market by Transparency Market Research.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Widespread Adoption of 3D Content Driving Real-time (Graphics and Video) Rendering Solutions Market

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QTech Games Targets Indian Market with New Recruitment Drive

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QTech Games has announced further expansion plans across emerging markets in Asia, featuring a new recruitment drive around India’s breakout territory.

As the fastest-growing games distributor in Asia, QTech Games is logically broadening its reach into the world’s second-most populous country, where it is now taking applications from experienced sales people with knowledge of the India market.

The proven success of QTech Games’ new partnership model is opening up new territories for operators looking to secure a foothold in the Asian market via QTech Games’ local expertise and unique infrastructure.

“At QTech Games, we’re currently seeing the greatest growth in India. That’s no surprise considering a ramping population of 1.3 billion, near universal access to 4G, and dropping costs for smartphones and the internet, even in the backwaters. Consequently, India’s online sector has welcomed a raft of acquisitions this year, as operators plant their flags in the sand ahead of the expected boom. Accordingly, QTech Games is now offering operators the chance to become the integration partner for new content / studios, removing the hassle of integrations in order that internal tech teams can concentrate on value-added processes. In fact, our company axiom is simply: one seamless integration for all the emerging and growth markets,” Markus Nasholm, CEO of QTech Games said.

“A flexible platform and an open mind are the only things you must be sure to take with you, wherever you’re travelling across this ever-changing landscape – and, at QTech, our market-leading platform has you securely packed for all the best, localized games – majoring in mobile. Asian operators aren’t too bothered if you have the ‘traditional’ game providers. That said, if you don’t have the Fish game in China, there’s a 0% probability of becoming successful. And it’s a similar story with the Andar Bahar card game in India, where the eyes of the industry are converging right now. As a result, we’re already on a strong recruitment drive to hire the best and brightest minds as our tentacles extend into ever more culturally-specific and diverse territories. So, if you’re an expert with relevant experience in the territory, we’d love to hear from you,” Markus Nasholm added.

 

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: QTech Games Targets Indian Market with New Recruitment Drive

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Slovak Authorities Charges Tipos CEO with Money Laundering Case

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Slovak authorities have charged two employees of the Tipos national lottery on charges of violating their duties and money laundering. The CEO of the lottery, Ján Barczi, and the head of the IT department, Miloš Prelec, were charged.

Both are accused of “violating their duties when managing entrusted property and of money laundering,” Slovakian police wrote on their Facebook page.

The National Criminal Agency of Slovakia (NAKA) is investigating Tipos for allegedly allowing money to pass from gambling accounts to private bank accounts without placing any gambling bets.

The national gambling company has been under investigation by NAKA for more than a year. In April 2018, the company closed 142 player accounts on suspicion of being part of a money laundering scheme. Tipos said at the time about 260,000 euros was laundered, though authorities continue to investigate whether the number is larger.

Thirty NAKA members participated in last month’s raid on Tipos following a tip about the scheme from a whistleblower. NAKA was looking for evidence of the alleged money laundering.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Slovak Authorities Charges Tipos CEO with Money Laundering Case

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Century Casinos Receives Approval from Missouri Gaming Commission to Acquire Isle Casino Cape Girardeau and Lady Luck Caruthersville

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Century Casinos Receives Approval from Missouri Gaming Commission to Acquire Isle Casino Cape Girardeau and Lady Luck CaruthersvilleReading Time: < 1 minute

 

Century Casinos has received approval from the Missouri Gaming Commission to acquire the Isle Casino Cape Girardeau and Lady Luck Caruthersville from Eldorado Resorts Inc.

Isle Casino Cape Girardeau is located in Cape Girardeau, Missouri. The property opened in 2012 and consists of a dockside casino featuring 41,500 square feet of casino space, 851 gaming machines, 24 table games, three dining venues, a pavilion and an entertainment centre.

Lady Luck Caruthersville is a riverboat casino located along the Mississippi river in Caruthersville, Missouri. The property opened in 1995 and consists of a dockside casino featuring 21,000 square feet of casino space, 513 slot machines, nine table games, two dining venues, a 40,000 square foot pavilion and a 28-space RV park.

In June 2019, the Company entered into a definitive agreement with Eldorado Resorts to acquire the operations of Cape Girardeau, Caruthersville and Mountaineer Casino, Racetrack and Resort, located in New Cumberland, West Virginia, from Eldorado Resorts for approximately $107.0 million. The Acquisition, which is expected to close in December 2019, is subject to customary closing conditions.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Century Casinos Receives Approval from Missouri Gaming Commission to Acquire Isle Casino Cape Girardeau and Lady Luck Caruthersville

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