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Start of the season in Dota 2: WePlay! will host Reshuffle Madness 2019 tournament with $50,000 at stake

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The tournament is planned for September of 2019 and there will be open qualifiers and direct invites

The autumn reshuffles traditionally stir up audience’s interest in new rosters and change of leaders in the regions. WePlay! Dota 2 Reshuffle Madness 2019 will be a great opportunity for everyone to see if the replacements actually made any effect or not. One of the first online tournaments of the season will let the teams train and try new strategies, and the viewers will be able to enjoy a thrilling esports show done in the special “esportainment” by WePlay!

Tournament dates 

WePlay! Dota 2 Reshuffle Madness 2019 will run September 6 to 232019. The competition will take place in three stages: open qualifiers, group stage and playoffs:

Open qualifiers will start on September 6 and end on September 9: all participants will be split into four groups, with eight top teams advancing to the next stage. They’ll be joined by eight teams directly invited by the organizer: the group stage matches will be played September 16 through 19. The final stage of the event, that has four more spots reserved for direct invitees, is planned for September 20-23.

Format

Open qualifiers will run with the Single Elimination system. All qualification matches will be played in best of 1 formatwhile the semifinals and finals – in best of 3. 

The group stage will have sixteen teams divided into four groups – these matches will utilize Double Elimination (GSL) format. That said, the lower bracket finals will be played in best of 3 formatwith all the other matches played as best of 1. Two top teams from each group will advance into the playoffs.

Eight squads that will make their way into the playoffs from group stage will be joined by four invited teams. All matches of the final stage will be played in best of 3 format, and the grand-final running as a series of best of 5 (Single Elimination system).

Prize pool 

Total prize pool of the event is $50,000. Champion of Reshuffle Madness 2019 will take home the main prize of $30,000, with the runner-up getting $10,000. The teams who will place the 3rd-4th place will be given $5,000 each.

Details about the talent board and schedule of the tournament will be announced later. Find more information about the tournament at weplay.tv and in social media: ВКонтактеTelegramTwitter.

WePlay! Esports is the esportainment-company with the representative offices in Ukraine, Cyprus and the USA. The company is a part of TECHIIA holding and grows the businesses in Europe, China and the USA.

For the partnership and brand integration queries, email us at placeme@weplay.tv

#WePlay #ReshuffleMadness #WePlayDota2

Source: WePlay! Esports press office

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Start of the season in Dota 2: WePlay! will host Reshuffle Madness 2019 tournament with ,000 at stake

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Ubisoft to Support Ultra’s UOS Blockchain Testnet

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Games distribution platform Ultra has announced that Ubisoft has become the first major gaming company to bolster its UOS blockchain, as a corporate block producer, during a trial period on the testnet.

Block producers will provide the infrastructure to validate transactions happening on Ultra’s blockchain. These transactions will include, for instance, in-game assets creation, ownership transfers between players or payments.

Ultra’s blockchain mainnet launch date is to be announced. Ubisoft will start contributing to the testnet before the end of the year and, if successful, will be part of the launch team for the Mainnet.

“Since Ubisoft is already a leader in the games industry and shows commitment to probe blockchain as a viable technology for games, we are very excited to be announcing our first cooperation of this kind with them. Ubisoft’s rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance and Far Cry, is a testament to their dedication to creating quality content for all, and their years long dedication to exploring blockchain technology ensures they have the knowledge and skills to be excellent block producers,” Nicolas Gilot, Founder and Co-CEO of Ultra said.

“Our team at the Strategic Innovation Lab strongly believes that all Blockchain use cases that bring value to players are important to support, and Ultra offers a solution that does just that. During this first trial period of collaboration, we hope to help them in bringing it to a larger scale and experiment with the possibilities this opens up for the industry,” Nicolas Pouard, Ubisoft’s Blockchain Initiative Director said.

“We’re on a mission to shake up the gaming industry by placing power back into the hands of developers and players. We are paving the way for a first-class game publishing platform, and we couldn’t do it without the support of companies such as Ubisoft,” Nicolas Gilot said.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Ubisoft to Support Ultra’s UOS Blockchain Testnet

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PA Commonwealth Court Rules Pennsylvania Skill Video Game Machines are Slot Machines

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The Pennsylvania Commonwealth Court has ruled that the video game machines manufactured and distributed by the company POM under the name “Pennsylvania Skill” are considered “slot machines” under Pennsylvania law.

“With this decision, we urge the Pennsylvania State Police, the Office of Attorney General, police departments and District Attorneys across the state to enforce Pennsylvania law to halt the proliferation of thousands of illegal Pennsylvania Skill slot machines now in convenience stores, bars, restaurants and other establishments in communities across the state,” Thomas C. Bonner, Group VP / Legal & Chief Counsel for Parx Casino said.

“We know that illegal slot machines and full-blown illegal casinos are popping up all over Pennsylvania. We know that minors are gambling, and we know that the state Lottery is losing tens of millions of dollars that should be going to our seniors because of these illegal machines. It’s time to confiscate these machines and put these illegal casinos out of business,” Bonner added.

The Commonwealth Court’s clarification that the “Pennsylvania Skill” games are “slot machines” under Pennsylvania law provides concrete and clear legal justification for law enforcement at the state and local levels to confiscate such machines and prosecute those responsible for manufacturing, distributing, leasing, or owning these machines.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: PA Commonwealth Court Rules Pennsylvania Skill Video Game Machines are Slot Machines

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UK ASA Clears Merkur Over Bus Ticket Promotion

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The UK Advertising Standards Authority (ASA) has cleared Merkur Cashino of targeting children with its advertising, after a £5 free-play offer on the back of a bus ticket prompted a complaint against the operator.

The complaint was against a promotion that appeared on the back of a child’s bus ticket in Birmingham and read “£5 Free Plays on a machine of your choice with this ticket.”

Rule 16.3.13 of the UK Code of Non-broadcast Advertising and Direct & Promotional Marketing (CAP Code) states that gambling marketing must not be directed at those aged under 18, either through content or by where it appears. Gambling advertising is deemed to be directed towards children if under 18s make up more than 25% of their audience.

Merkur responded to the complaint by arguing that TicketMedia, the advertising agency behind the promotion, had confirmed to them that on the bus routes on which they advertised across the UK, 23.1% of ticket-holding passengers were between 5 and 15 years of age. In addition, Merkur said that the content and design of the ad had no specific appeal to under 18s, and an “over 18” symbol was included.

“We considered that in areas where there might be a concentration of people under 18 (for example on a bus route which served schools) the proportion of under 18s in the ad’s audience might be higher than 25%. However, on the particular bus route identified by the complainant, the highest percentage of child-fare paper tickets issued was 15% during term time,” the ASA said.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: UK ASA Clears Merkur Over Bus Ticket Promotion

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