Connect with us

Industry News

iovation Report Finds Online Gambling Mobile Use and Fraud Increase in 2018

Published

on

Reading Time: 2 minutes

 

Findings part of iovation’s third annual Gambling Industry Report

iovation, a TransUnion company, today announced the availability of its 2019 Gambling Industry Report. This is the third annual Gambling Industry Report by iovation, providing a comprehensive analysis of the trends that drove online gambling in 2018 and insights into how to drive differentiation with players in 2019.

Key findings around online gambling in the report include:

  • Mobile transactions skyrocket – Transactions processed via mobile devices grew at an average annual rate of 95 percent from only 6 percent in 2012 to 62 percent in 2017 to 70 percent of overall online transactions in 2018 (pg. 7).
  • Game abuse and cheating increase but level out – The growth of game abuses and cheating like chip dumping and player collusion continued in 2018 but slowed from 55 percent growth in 2017 to an increase of 12 percent in 2018 (pg. 12).
  • Credit card fraud continues steady climb – Over the past five years, credit card fraud increased by 155 percent with an average annual growth of 39 percent (pg. 13).

“Even in the evolving environment over iovation’s 15 years protecting more than four billion transactions and stopping more than 47 million fraudulent transactions, there are still some constants we can rely on,” said iovation EVP of Corporate Development and co-founder, Jon Karl. “While fraudsters may have adapted their tactics over the years, at the heart of every online fraud attempt — whether through the web, an application or via a mobile browser — is a customer device.”

In addition to the data findings, the report identifies and explores three key trends driving the iGaming market:

  • Player experience as a market differentiator: Operators are facing a myriad of new challenges and an increasingly competitive market. The recent changes to gambling regulations globally including in the United StatesSingaporeand India, presents an opportunity for market expansion, but also comes with competition from new operators. Attracting and retaining players with a superior experience has never been more important.
  • Managing regulatory uncertainty: Operators are under increased regulatory scrutiny. For instance, fines against gambling operators in the United Kingdom rose from £1.6 million to £18 million from April 2017 to 2018 for money laundering violations and unfair practices. The U.K. Gambling Commission issued another round of fines totalling £14 million in November 2018, so this trend doesn’t look to be slowing.
  • Convergence of fraud prevention and authentication: With the convergence of offline and online identities, it’s important to fight fraud and protect customers across the entire lifecycle without degrading the player experience. This can only be achieved by combining seamless customer authentication with next-generation fraud prevention, protecting against both existing and emerging threats.

The iovation 2019 Gambling Industry Report is based on detailed analysis of its more than 518 million transactions from more than 100 gambling operator and platform customers in 2018. The Gambling Industry Report is available for ICE London 2019 attendees at iovation booth number N9-500.To download the report go here.

About iovation
iovation, a TransUnion company, was founded with a simple guiding mission: to make the Internet a safer place for people to conduct business. Since 2004, the company has been delivering against that goal, helping brands protect and engage their customers, and keeping them secure in the complex digital world. Armed with the world’s largest and most precise database of reputation insights and cryptographically secure multi-factor authentication methods, iovation safeguards tens of millions of digital transactions each day.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: iovation Report Finds Online Gambling Mobile Use and Fraud Increase in 2018

Continue Reading

Industry News

The Stars Group 2019 Investor Day Webcast Details

Published

on

By

The Stars Group 2019 Investor Day Webcast DetailsReading Time: 1 minute

 

The Stars Group Inc.  will host an Investor Day in New York City on Wednesday, March 27, 2019 at 8:00 a.m. ET.  Presentations by members of executive management are expected to conclude at approximately 12:00 p.m. ET.

This event will be webcast live at approximately 8:00 a.m. ET and can be accessible via the Internet through http://www.webcasthd.com/tsg

Presentation slides will be posted prior to the start of the event to www.starsgroup.com under The Stars Group, Investor Relations, Financial and Corporate Information.

 

About The Stars Group:

The Stars Group is a provider of technology-based product offerings in the global gaming and interactive entertainment industries. Its brands have millions of registered customers globally and collectively are leaders in online and mobile betting, poker, casino and other gaming-related offerings. The Stars Group owns or licenses gaming and related consumer businesses and brands, including PokerStars, PokerStars Casino, BetStars, Full Tilt, BetEasy, Sky Bet, Sky Vegas, Sky Casino, Sky Bingo, Sky Poker, and Oddschecker, as well as live poker tour and events brands, including the PokerStars Players No Limit Hold’em Championship, European Poker Tour, PokerStars Caribbean Adventure, Latin American Poker Tour, Asia Pacific Poker Tour, PokerStars Festival and PokerStars MEGASTACK. The Stars Group is one of the world’s most licensed online gaming operators with its subsidiaries collectively holding licenses or approvals in 21 jurisdictions throughout the world, including in Europe, Australia, and the Americas. The Stars Group’s vision is to become the world’s favorite iGaming destination and its mission is to provide its customers with winning moments.

SOURCE The Stars Group Inc.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: The Stars Group 2019 Investor Day Webcast Details

Continue Reading

Industry News

Studies find links between loot box spending and problem gambling

Published

on

By

Studies find links between loot box spending and problem gamblingReading Time: 2 minutes

 

New research has proved that there is a strong link between problematic gambling behaviours and spending money on loot boxes.

The results of the research are published in the journal PLOS One as two studies. The results indicate that people who spend more money on loot boxes are also more likely to be unable to keep their gambling habits in check.

“Loot boxes are extremely widespread. A recent analysis we did showed that they may feature in as many as 63% of mobile games. They’re extremely profitable, too: They’re estimated to have perhaps generated as much as $30 billion in revenue in 2018,” said study author David Zendle of York St. John University.

“They’re also highly worrying — there are clear parallels between loot boxes and potentially harmful activities like gambling. Given their prevalence, importance, and the lack of literature on them, I think a good question is ‘Why weren’t more people running these studies?’”

The researchers had 1172 gamers complete psychological surveys regarding problem gambling and loot box spending.

The participants all reported regularly playing at least of one of ten popular games that feature loot boxes: Player Unknown’s Battlegrounds, League of Legends, Hearthstone, Overwatch, Counter-Strike: GO, FIFA 18, Rocket League, DOTA 2, Team Fortress 2, and Tom Clancy’s Rainbow Six Siege.

“There is a link between loot box spending and problem gambling. However, we’re not sure if this means that loot boxes literally cause problem gambling, or if it means that people who are already problem gamblers spend significantly more money on loot boxes. In either case, though, it doesn’t look socially beneficial.”

On average, the participants reported spending $19.58 on loot boxes in the past month. But some had spent up to $2300.

The study replicates the finding of previous research conducted by Zendle and published in 2018. That study, which examined 7422 gamers, found that people with more severe gambling problems tended to spend more on loot boxes.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Studies find links between loot box spending and problem gambling

Continue Reading

Industry News

NESN starts telecast of sports-gambling show

Published

on

By

NESN starts telecast of sports-gambling showReading Time: 1 minute

 

NESN, the television home of the Boston Bruins and Boston Red Sox, and VSiN (Vegas Stats & Information Network), started the telecast of VSiN’s Follow the Money morning show on March 18. It will be shown on NESNplus every weekday morning from 7 a.m. to 10 a.m. ET.

Follow the Money, a three-hour show offering valuable betting information, with a lace of humour and entertainment, is hosted by Mitch Moss and Paul Howard.

“NESN has long been a leader in regional sports television, and there is no better partner to reach sports fans throughout New England,” said Brian Musburger, founder and CEO of VSiN. “As regulated sports betting expands across the country, VSiN will continue to partner with innovators like NESN to help inform the rapidly growing number of Americans wagering on sports.”

In the coming days, the show will include expert insight and analysis around March Madness, the annual NCAA basketball tournament which got underway on Tuesday.

“Sports-wagering regulations are changing quickly and with these changes, we anticipate an increased interest in obtaining relevant and reliable sports information,” said Rick Jaffe, NESN’s vice president of programming and production. “VSiN has both the experience and expertise to deliver the most up-to-date gaming data and analytics to New England’s sports fans.”

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: NESN starts telecast of sports-gambling show

Continue Reading
Advertisement
NSoft

Trending