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Snaitech, one of Italy’s largest Gaming Operators, chooses SafeCharge

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Snaitech, one of Italy’s largest Gaming Operators, chooses SafeChargeReading Time: 2 minutes

Leading payment technology firm selected in order to improve player gaming experience

SafeCharge(AIM: SCH), a leading payment technology company, announced that Snaitech, one of the largest Italian gaming operators, has migrated its entire end-to-end payment processing infrastructure to the SafeCharge Payments Engine. Snaitech has selected SafeCharge to improve the user experience for millions of players.

Snaitech is a leader in betting retail and among the main operators in gaming machines on the Italian market, offering a vast range of gaming and entertaining services online and at the point of sale, including online and mobile sports and horse racing betting, poker cash and poker tournament, bingo, lotteries and number games. By migrating to the SafeCharge Payments Engine, the gaming operator will benefit from the SafeCharge Cashier, a fully-optimised payment pages enabling secure deposit and withdrawal of funds in a fully-compliant manner.

This new technology allows players to seamlessly place bets and collect winnings to their bank accounts using the payment method of their choice across mobile and web devices.

“We identified SafeCharge as the ideal payment partner to meet the expectations of players demanding a seamless deposit and withdrawal journey for their online and mobile gaming experiences,” said Fabio Schiavolin, Snaitech CEO. “We can now cater for a very diverse player base with a variety of preferred payment methods. SafeCharge is a leading payments technology company. The reliable and safety guarantee in payment processing will allow us to offer our customers an increasingly safe and simple user experience”.

Using SafeCharge, Snaitech benefits from a direct connection to VISA and Mastercard schemes and a variety of Italy’s most popular e-Wallets including PayPal, Skrill and Neteller.

“We are excited to be working with Snaitech to enhance the gaming experience for players in Italy,” stated Yuval Ziv, COO, SafeCharge. “The fact that Snaitech has selected us continues to demonstrate how SafeCharge is the best fit for merchants operating in demanding industries with complex regulatory requirements. We are confident that leveraging our smart payments technology and expertise will greatly contribute to Snaitech’s continued success.”

Source: Press Release submitted to European Gaming Media

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Sweden to Consider Online Casino Advertising Ban

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Sweden’s government is going to ban advertising by online casinos and other forms of gambling as it seeks to tackle a rise in addiction, sending shares in the sector lower.

At the start of the year, Sweden tightened the rules for gambling firms and called on the industry to put in place a code of conduct to protect vulnerable consumers. But measures have not gone far enough.

“There is scope for the commissioner to recommend a total or partial ban on gambling advertising,” Minister for Public Administration Ardalan Shekarabi said.

The commission’s remit will include looking at whether to treat advertising of online gambling in the same way as adverts for alcohol and tobacco, limits on advertising bonuses, jackpots and free-plays and whether to limit advertising during live sporting events such as football matches.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Sweden to Consider Online Casino Advertising Ban

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GambleAware Launches “No Bet Inn” in Liverpool as Part of Bet Regret Campaign

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GambleAware has Launched “No Bet Inn” in Liverpool as part of Bet Regret campaign. The Bet Regret campaign aims to give support for the young men aged 16–34 who gamble regularly. New research conducted for GambleAware revealed that 58% of 18–44 year-old male sports bettors agree that they make impulsive bets in the heat of the moment.

“Some of my fondest memories of playing football were with Liverpool, so it was great to have a chat with fellow fans and watch the current team play, and it was genuinely nice to watch a full match in the No Bet Inn without the distraction of a mobile in anyone’s hand. No checking Instagram, no updating Facebook and crucially, no betting in-play or whilst drinking. It’s crazy to see the number of fans placing ill-considered bets and regretting it afterwards, so it was great to remind people to think twice before betting, avoid Bet Regret and just enjoy the game,” Garcia, famous football player said.

Marc Etches, CEO of GambleAware, said: “We created the No Bet Inn as a demonstration of our Bet Regret campaign and to make football fans think hard about their betting habits. At the No Bet Inn, people could enjoy the game and avoid BetRegret. The is one part of a national campaign for safer gambling which launched in February to raise awareness of behaviours that people might not always recognise as impulsive or risky, such as sports betting when drunk, bored or chasing losses.”

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: GambleAware Launches “No Bet Inn” in Liverpool as Part of Bet Regret Campaign

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Nielsen Releases “Esports Playbook for Brands” 2019

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Nielsen, the US-based global information and measurement company, has released its 2019 “Esports Playbook for Brands.

According to Esports Playbook for Brands, non-gaming brand involvement in esports has increased by 13% over the past year. Mainstream brands outside of traditional video game brands are entering the space.

Nielsen points out that 90% of U.S. esports viewers on Twitch can name at least one non-gaming sponsor; 70% of U.S. Twitch users spend more time engaging with esports than they do with traditional sports.

“Esports fans respect and welcome those brands that embrace what they already love, and get the need for the revenue and exposure that sponsors, distributors, and content creators bring with them,” says Bobby Sharma, founding partner of the Esports advisory firm Electronic Sports Group, in the playbook.

“But they also know when they are being used as test subjects… and that is where things can go awry,” he adds.

Source: Latest News at European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Nielsen Releases “Esports Playbook for Brands” 2019

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